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ΣXHALE

ΣXHALE exposes algorithmic violence by questioning the responsibilities of both artificial intelligence systems and human collectivities. It is an ecosystem of catharsis, a biome whose very existence demands alternative forms of empathy and knowledge.

The structure of algorithmic violence is both visible and invisible. It involves both carbon-based beings – such as humans, animals and plants – and silicon-based entities – such as artificial intelligence algorithms. Humans dictate instructions, algorithms repeat instructions, living things suffer instructions, capital increases; and again, humans dictate, algorithms repeat, living things suffer, capital increases. It’s an intricate net of relations, or a continuous loop of actions and consequences, where every one has a responsibility.

[ΣXHALE] asks a seemingly simple question: How do you know what you know? Your knowledge derives from your viewpoint, but your viewpoint is, by definition, subjective. What you see can never be the whole story, and [ΣXHALE] will prove to you just that. Come sit in these derelict greenhouses and discover a labyrinth of perspectives, of half-seen events, and of unseen reactions. Since, here, one’s perspective is never truly complete, alternative forms of empathy and knowledge must be created.

Beware though, here, you sit amid a swarming ecosystem where humans are not the only actors: seedlings, fungi and the custom-made artificial intelligence (AI) named <dmb> are co-creators too. <dmb>, the AI performer, orchestrates rhythm, music and lights in response to the actions of the other performers. As if it was a whirling wind, <dmb> stirs everything and everyone on stage and it is swayed by them at the same time.

Through infinite loops, this human-nature-machine entanglement becomes a cathartic ritual, a symbiogenesis. Again and again, every evening anew, the people, living things and machines in [ΣXHALE] create ever new realities – a multiverse of possibilities where the narration reaches a different ending each time. How can the circle of violence be broken? If any action here has a consequence, what will you do?

[ΣXHALE] is a rhizome of the Humane Methods project, an ongoing reflection on violence in algorithmic societies.

„Mystical, immersive and unique. […] ΣXHALE is a play rarely seen in conventional theatres. It is precisely the immersive power inherent in the performance that turns the audience into active subjects.“
Veronika Schneider, Neue Wiener Theaterkritik

“A scenic meditation on radical eco-ethics: the future of humanity lies in a new form of togetherness, and this now also includes AI systems.”
Petra Paterno, Wiener Zeitung

“Beautifully disturbing, deconditioning expectations, music and stage design worked extremely well to inform the drama, I loved it!! Thinking about the differences between each episode, I found it fascinating that the mood changes came from the AI system and that the performers improvised reactions from the repertoire developed in rehearsal – very courageous, and pulled off just gorgeously!”
Prof. Dr. phil. Alberto de Campo, Generative Kunst, Institut für zeitbasierte Medien, UdK Berlin

“Absolutely fascinating and captivating performance project. It’s mysterious and uncanny and then there are these great moments of intimacy and playfulness.”
Astrid Peterle, Curator at Donaufestival

Format

Performance for 6 human figures, bodies, algorithms, fungi, sound and light.
Duration: 6 episodes, total 9 hours
Media: soil, plants, videos, cameras, computers, AI music and light, multi-channel sound diffusion.

Credits

Concept: Fronte Vacuo (Donnarumma, Pevere, Familari)
Direction, Choreography, AI Music system: Marco Donnarumma
Choreography, Symbionts: Margherita Pevere
Interactive Light and Video Design, Technical Direction: Andrea Familari
Set Design, Costumes: Anna Cingi
AI and Machine Learning Research: Baptiste Caramiaux
AI Engineering: Meredith Thomas
Sculpture: Ana Rajcevic, Filippo Vogliazzo, Richard Green
Performance, Choreographic Thinking: Hikaru Inagawa and Maco (4RUDE), Steffi Wieser, Will Lopes, Margherita Pevere, Marco Donnarumma
Audiovisual Dramaturgy: AI performer
Spores: Pleurotus salmoneostramineus
Production: Daniela Silvestrin, René Dombrowski, Olga Wiedemann
Dramaturgy Advice: Anne-Kathrin Schulz
Artistic production management Volkstheater: Eva Luzia Preindl
Live photography: Nikolaus Ostermann / Volkstheater Wien, Stefanie Kulisch / CTM Festival
Video trailer concept and direction: Daniele Lucchini

A production by Fronte Vacuo GbR, co-produced by Volkstheater Wien, CTM Festival and French National Centre for Scientific Research (CNRS) – associated with the Laboratoire de Recherche en Informatique (LRI) at the Université Paris-Saclay – and by tanzhaus nrw as part of the Alliance of International Production Houses. Supported by Fonds Darstellende Künste from funds of the Federal Government Commissioner for Culture and the Media of the Federal Republic of Germany, as well as by the co-financing fund of Berlin Senate Department for Culture and Europe. Partially developed @AKADEMIE FÜR_THEATER_UND_DIGITALITÄT.

Shows

  • World Premiere. CTM Festival,
    Episodes 1 to 4, Radialsystem, Berlin, DE, 2022
  • tanzhaus nrw
    Episodes 1 to 4, Düsseldorf, DE, 2022
  • Austrian Premiere. Volkstheater
    Episodes 1 to 6, two repetitions, 12 shows, Volx/Margareten, Vienna, AT, 2022
FRONTE VACUO Est. 2019-until the doom. | All media licensed under a CC BY-NC-SA 3.0 unless otherwise stated.